Drew And The Floating Labyrinth Torrent Download [PC]
- tradepraracyha
- Aug 12, 2019
- 3 min read
Updated: Mar 13, 2020
About This Game "I just want to go home..." A hand-drawn 3D third-person puzzle-platformer. Control Drew, a lost young girl trying to find her way back home, through a series of abstract levels requiring you to use clues in the environment to find invisible paths, gaining color to her black-and-white character as you progress. Featuring traditional animation in a fully third-person 3D environment, showing the possibilities of image-based animation (not relying on 3D models) in any type of game. Basic, challenging, yet not frustrating, requiring patience and observation. Consists of short invisible platforming levels using a variety of visual clues to help the player find their way to the end of each environment, requiring you to look before you leap. Simple story leading to an emotional conclusion. 1075eedd30 Title: Drew and the Floating LabyrinthGenre: Adventure, IndieDeveloper:Dust Scratch GamesPublisher:Dust Scratch GamesRelease Date: 4 Feb, 2015 Drew And The Floating Labyrinth Torrent Download [PC] drew and the floating labyrinth. drew and the floating labyrinth This game is very minimal but also very clever. The levels are mazes made of invisible floating platforms. As you try to figure out where the path is you will be mentaly challenged and take a leap of faith with every step. That is the story of this game it is minimal, the graphics are nothing special, and this is the first game of an small development team. Yet if you take a leap of faith with it you will not regret the purchase. It has clever and challenging puzzles, unique mechanics, and an effective story.. Decent little game, took me just over an hour to finish. I enjoyed that the ending was super dark rather than the standard cliche ending of this genre of story.. Drew“ is a charming little game. The art style is very basic but 1) functional and b) extreme neat and lovely. The puzzles have all the same goal to find a way from point beginning to end. But the puzzles change every few level, become more difficult and challenging. The gameplay is basic but well made. There is not a lot of story and it is only revealed very slowly and remains open to (huge) interpretation. Overall a neat little game that can be beaten within two hours. 7,99 € seems to me a bit of a harsh pricing. I got it in a bundle and if so or bought while it is in sale it is definitely worth it.. Well....It's a fairly interesting puzzle platform game (yes, platform, not platformer). If you think you would enjoy a puzzle game in which you are trying to use clues to traverse a path of blocks, I do recommend it. I enjoyed it, with the exception of one of the levels which had absolutely no way to "solve" it without simply doing trial-and-error and falling again and again.That brings me to the first complaint I had. The companion Drew has helping her through this puzzle space is very willing to tell you the advice for the current sequence of stages. The first time he says "shadows can tell you something about your surroundings" [slightly paraphrased], it's helpful... the eighth time he says the same thing, I started having flashbacks to Zelda OOT's Navi "Hey Listen!". This could be solved by putting an option to turn off the random "help" in the options, but the option screen is somewhat bare, with no option to turn off the repetitive comments.My second issue: Its length. This game is very short. I completed the whole game blind [no previous information] in 90 minutes, which is actually much shorter than how long it took to download the game (how is this game so big and so short?). Anyway, that's really just a minor issue in my book, but I figure I should mention it just in case it's important to you.My third issue: Every time you finish a level, which in some cases can be <15 seconds, it sends you back to the level selection screen. This seems fairly redundant, as unless you want to skip levels (and make the game even shorter!), you'll just be going to the next level. It makes the game feel less like a contiguous story and more like a free flash game you would play online.Again, I do recommend it, as long as you're in the target audience. The first and third issues above could theoretically be fixed by a small patch. The second could make-or-break-it for you, but I find length less important than other issues.. Finicky.Artsy.Unengaging.Tutorial hints occur only after you've figured out how to work things.And the audio is way too loud.It'd make a good children's first puzzler-platformer, I suppose.

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